geek wise→Walkthrough for the game→ New York Mysteries 1: Mysteries of the Mafia – walkthrough of the game in pictures
Secrets of New York 1. Secrets of the mafia. The article describes a complete and detailed walkthrough of the game with screenshots. An overview of all the secrets, tips, tactics and features of the game mechanics is provided from start to finish.
Index
- General information
- The Museum Incident
- Asylum
- Mafia
- Haus am See
- Geist
- Universität
- The secret of the mob
- save the children
General information
This is the official guide to New York: Secrets of the Mafia.
This guide will not appear if you need to zoom in on a location; The screenshots show each scene enlarged.
Hidden-object puzzles are referred to as HOS in this manual. The interactive elements in the HOPs are color-coded.
Use the map to reach the location.
Chapter 1: The Museum Incident
take the SCISSORS (A). Open the brochure (B).
Move the lamp. Use the SCISSORS to pick up the thread (C).
Put the WIRE on the bell (D). I pressed the button.
Forward.
Talk to the man (E).
moving light; Take the SPINDLES (F).
Use tweezers on the crack; take the BUTTERFLY (G).
Forward.
Open the door (H).
Forward.
Talk to the guard (I).
Game HOS (1-11).
received MASK.
Take the RAZOR BLADE (J).
Use a razor on the box. Take the BRUSH (K).
open a newspaper; Take the KEY (L).
Examine a note (M).
Y.
put the KEY in the box (N).
BRUSH the web. Take the PROTECTED PAPER and BATTERY (O).
Forward.
Open the lantern. Remove the battery (P).
Put the STACK in the flashlight.
Put the cover on the back. Take the LANTERN (Q).
Y.
Open the closet. Place the MASK on the stand for a mini-game (R).
solution (S).
Examine the hole (T).
Open the fire hose box. Move the hose 3 times (U).
put the LANTERN in the hole (V).
Chapter 2: Asylum
Break the bottle against the rock. Take the BROKEN BOTTLE (W).
Place the BROKEN BOTTLE on the chain (X). receive the LASSO.
Use LACE; take the LEVER (Y).
Open the grate with the LEVER (Z).
Y.
Take the TIP (A).
take the wheel piece (B).
Glue a SYDNEY OPERA FIGURE (C).
Place the WHEEL on the mechanism (D). turn the knob.
Forward.
take the SHIP MODEL (E).
Use the POINT on the rock (F).
Turn left.
Take the SCREWDRIVER (G).
come back twice
Use the screwdriver on the grill. Take the FIGURINE (H).
Remove the straw (I).
Place the SHIP MODEL on the board for a mini-game (J).
Solution (K): Cx2, Ax2, B, A, Ex2, D, Cx2, B, A, C, B, Ax3, Ex2, Cx2, D, Cx2, Ex2, D, C, Ex3, D, Cx3, D , E, D, Ex3, D, E, D, E, D, Ex3, D, Ex3.
Take the KNIFE HANDLE and PLAIN RING (L).
Climb the stairs.
Use the KNIFE HANDLE on the blade. Take the KNIFE (M).
Y.
hit the bag with the KNIFE. Take the RUBBER GLOVE (N).
Turn left.
Use the GLOVE on the wires (O).
Take the FIGURINE (P).
Place the 2 STICKERS on the door for a mini-game (Q).
Lösung (R): Links A x4, Links B x3, Links C x6, Links A x2, Links B, Links C, Links A, Links B, Links A x2, Links B x2, Links C x6, Links A x6, B Links x5, C-Links x2, A-Links x2, C-Links x2, A-Links, B-Links x2, C-Links.
Use the SIGNAL RING on the symbol (S).
Forward.
Talk to the man (T). receive the BLANK BACK.
Open the door (U). go through it
take the PAPER (V).
Use the KNIFE on the pillow; Pick up the loose statue (W).
take the PAPER (X). Browse the file.
Go to the carriages.
move stones; take the WALL WITH CHINESE FIGURES and sieve (Y).
come back twice
Place the WEIGHTS on the prop (Z). Use SITU in sand.
Put the weight on the support; Take the WEIGHTS (A).
Forward.
Place the WEIGHT on the door for a mini-game (B).
solution (C).
Game HOS (1-10).
Solution (11): AB, BC, AB x3, BD, AB x2, BE, AB, BF, AB, BG, HG, E, C, F, D.
Get PART.
Go to the elevator.
Place the PART in the slot (D).
press the button (E).
Go straight, then down.
Use the EMPTY DOLL on the puddle to get the LIQUID DOLL (F).
Get in the Salon.
Give the TEAPOT to the bishop (G). You will receive a punch card.
Forward.
Insert the PUNCH CARD into the device (H).
Open the door (I). Press the control button (J).
Take the CANE (K).
Use the PAPER on the lock.
Take the HOOK and PIECE (L).
Open the phone booth. take the wheel piece (M).
Place the 2 WHEELS on the door (N). turn them on.
Forward.
Chapter 3: Mafia
Nimm MESA (O).
Take the BASEBALL BAT (P).
Y.
Use a PRANCHA on the boat (Q).
Game HOS (1-11).
You get the noose.
Hit the phone booth with the BASEBALL BAT. Take the COIN (R).
Place the coin on the binoculars (S). Examine the ship (T).
Examine the lock for a mini-game (U).
solution (V).
Examine the note (W). take the tranquilizer gun (X).
Forward.
Take the PIZZ PIECE (Y).
Set the rifle on guard (Z).
Forward.
Take the CAR KEY (A).
read the newspaper; Take the TOOTHPICKS (B).
Y.
Put the CAR KEY in the car (C). take the LAMP and MAGNET (D).
Open the glove box. take the HAMMER (E).
hit the crate with the HAMMER. take the LIFTY BOTTLE (F).
Forward.
put the MAGNET in the hole (G). receive the EGYPTIAN PYRAMID FIGURINE.
Forward.
Take the BROOM (H).
Open the door (I). Place a slice of pizza in the room.
Close the door (J).
Insert the lightbulb into the lightbulb. Pull the rope (K).
Use the SEAL to get the note (L).
Y.
Examine the door for a mini-game.
solution (M).
Go through the door at the top.
Game HOS (1-12).
Solution (8): Bx2, Nx3, Qx3.
Solution (10): Lx2, C, A.
receive the EIFFEL TOWER STATUETTE.
Remove the cobwebs with the broom (N). Take the MOSAIC PIECES (O).
Y.
Place the MOSAIC PIECES for a mini-game (P).
solution (GC).
take the CREAM FIGURINE (H).
Climb the stairs.
Hit the beam with the slingshot (I). receive the FIGURINE.
Y.
Use the CANE on the whistle to get the CHRIST REDIMER FIGURINE (J).
Go to the office.
Place or HOUSE SYDNEY OPRA FIGURINE, LOOSE FIGURINE, CHINESE GREAT WALL FIGURINE, EGYPTIAN PYRAMID FIGURINE, EIFLEVS TOWER FIGURINE, KREMLIN FIGURINE and CHRIST FIGURINE for a non-RIB mini-game.
Solution (L): F, E, D, C, I, E, F, G, B, A, C, I, E, F, G.
Take the SHIELDING PAPER (M) and the crowbar (N).
Examine the note and the file.
Go to the patio.
Use the HOOK on the rope (O).
Use the LEVER on the faucet (P).
Take the KEY PACK (Q).
Go to the boat pass.
Use the KEYS on the door (R).
Forward.
Tires in FOTO DO NAVIO (S).
Pick up the MAST (T).
take the BUTTERFLY (U).
Y.
Place the MAST on the ship. Use the SHIP PICTURE for a mini-game (V).
Solution (S): 1-5.
Take the steering wheel (X).
Go to the bridge.
Place the SHIP'S WHEEL on the port side (Y). turn the wheels.
Take the STICK and HAMMER (Z). Read the note (A).
Get in the Salon.
Talk to the bishop (B). You will receive a punch card.
Place the SHIELD on the player (C). turn the knob.
I take the CRYSTAL (D).
Forward.
Use the PUNCH CARD on the device (E).
Open the door; Click on the controls (F).
Chapter 4: The Lake House
take the ANTENNA and FISH 1/6 (G).
Take FISH 2/6 (H).
Use the antenna to get the KEY (I).
Open the lock with the KEY (J).
Advance twice.
Game HOS (1-8).
receive the SCISSORS.
Y.
Cut the branches with the SCISSORS (K).
open the box; take FISH 3/6 (L).
Advance twice.
take the post (M).
Remove the kidney (N).
take FISH 4/6 (O).
Use the KNIFE on the box. Take the NAILS (P).
Ziehe den Hebel (Q).
Connect the wire (R) to the boat (S).
Y.
Use the BRUSH on the snow; take the KEY (T).
Y.
Use the POST in the magazine. Take the STEP (U).
Forward.
Use the STEPS, NAILS, and HAMMER on the stairs (V). take the LADDER.
Forward.
Place the KEY on the cart (W).
Ziehe den Hebel (X).
Stay at the POOLS (Y).
Go online with KNIFE. take the FISH 5/6 (Z).
come back three times
Place the LADDER under the tree (A).
take the FISH 6/6 (B).
Advance twice.
Place the FISH on the door for a mini-game (C).
Solution (DO).
Go through the door.
take the ROPE WITH HOOK (P).
come back twice
Hook the ROPE WITH HOOK into the cavity (Q).
Take the FOOT SWITCH (R).
Place the FOOTSWITCH on the crate (S). flip the switches.
Go ahead and enter the house.
Take the SUIT (T).
Use the NET (U) to catch the DRAGONFLY (V).
take the PIECE OF COAL (W).
Examine the crate for a mini-game (X).
solution (Y).
Stay on the RUNE (Z).
come back twice
Put the PAPER on the swing. Place the CHARCOAL LOCK on the paper (A).
Go ahead and enter the house.
Place the dragonfly for a mini-game (B).
solution (C).
Take the SPEAR CANON and HANDLE (D).
Examine the book (E).
Y.
Remove the tree (F).
Use the HANDLE on the blade. Take the AX (G).
Go home
Use the AX on the porthole (H).
Turn left.
Chapter 5: The Spirit
Take the DRAWER PANEL (I).
Use the RIFLE on the crate (J). Take the CHIPS and ELECTRICAL WIRE (K).
Take the KEY (L).
take the CATCH (M).
come back twice
Use a wrench on the oxygen cylinder; Take the PIPE (N).
come back twice
Try picking up paper; Use the DOOR HANDLE (O).
Take the PAPER OUTLINE (P).
Place the END PLATE on the mailbox (Q). Examine the mailbox for a mini-game.
Solution.
Read the letter; Take the SWITCH (V).
Go straight twice. Go home.
Place the SWITCH on the lamp (W). turn the tables
Game HOS (1-10).
Solution (8): Ax11, Bx6, Nx7, Qx16.
receive the WRITING.
Go to the office.
Use the PRINT PIECE on the TYPEWRITER (X). turn the tables
Glue or PROTECTED PAPER (Y).
Plug the ELECTRICAL WIRE into the socket (Z).
Explore the world for a mini game.
solution (A).
Take the PIECE OF PAPER and LAMP (B).
Go hide and seek.
Place the CRYSTAL for a mini-game (C).
Solution (D): A, F, B, A, D, C, C, B.
Take the LAMP and PIECE OF PAPER (E).
Y.
Put the PROTECTION PAPER 5 on the card (F).
Go straight and then left.
Examine the hole for a mini-game (G).
solution (H).
read the note take the TOKENS (I).
Go to the source.
Place the 2 tiles and the CHART PAPER in the box to activate a mini-game (J).
solution (K).
Glue it on the MASK (L).
Advance twice.
Use the key on the tank. Remove the broken pipe.
Place the TUBE in the tank. Use the (M) KEY.
Put on fins, neoprene clothing, and a mask with an oxygen tank; Take the COSTUME (N).
Put on the wetsuit on the water (O).
Talk to the bishop (P).
You will receive a punch card.
Place the lamp under the frame for a mini-game (Q).
Solution (R): Ax5, Bx3, C, Qx4.
take the BOOK(S).
Forward.
Insert the PUNCH CARD into the device (T).
Open the door; Press the control knob (U).
Chapter 6: University
Open the truck. Game HOS (1-11).
You get the cola.
Hold on to the GAS CAN (V).
examine the paper; Delete image.
use GLUE on the paper (W).
Go to the office.
Examine or archive (X). Take a PHOTO (Y).
go out
put the PHOTO on the paper to get the PASCAR (Z).
press the button (A).
Forward.
Talk to the woman (B).
Pour the BOTTLE OF LYCOR over the paint (C).
hit the chair with the KNIFE. take the pills (D).
Climb the stairs.
Open the door (E).
Play HOS (1-7).
receive the FIRE HOSE.
move the earth; Take the LIGHT BULB 1/6 (F).
Y.
Open the door (G). go through it
Take the PIPE (H).
take the HOOK (I).
come back twice
Open the fire hydrant (J). Put a fire hose on it.
Open the hatch with the HOOK (K).
Place the HOSE in the hatch (L).
Use the KNIFE in the pack; Take the BUTTERFLY and BLOCK (M).
Go to the back room.
Place the BLOCK on the cabinet for a mini-game (N).
solution (O).
Take the KEY (V).
Get in the Salon.
Use the KEY on the door (W).
Forward.
take the SHIELD (X).
Take the FUNIL (Y).
take the LANTERN (Z).
Place the FIGURINE on the clock. Take the 2/6 LAMP and MEDALLION (A).
Y.
Place the MEDALLION in the vase. take LAMP 3/6 (B).
Y.
Place FLORA on the ground for a mini-game (C).
Solution (D): 1-21.
Take the MEDALLION and HAMMER (E).
Go to the back room.
Place the LANTERN on the wall (F). use the HAMMER;
take the BUTTERFLY (G).
Remove the canvas.
Place the MEDALLION on the statue (H). Take the BUTTERFLY (I).
Go to the office.
Place the 5 BUTTERFLIES on the wall for a mini-game (J).
solution (K).
Examine the bookshelf for a mini-game (L).
solution (M).
Open the door; forward.
Take the MOP (N).
Take the GLASS CUTTER (O).
take GRAIN (P).
Place the PIPE on the fan (Q).
remove the grill; Take the VALVE and LAMP 4/6.
Y.
Place the rack by the cage (R). Take the KEY (S).
put the KEY in the box. Take the RIBBON and CHALK (T).
Use the chalk on the board for a mini-game (U).
Solution (V): 1, 2, 3, 4, 5, 3, 6, 7, 8, 6, 9, 2, 10, 11, 12, 10, 13, 14, 15, 13, 9, 16, 8 17, 7, 5, 18, 4, 1, 11, 19, 12, 14, 20, 15, 16.
Take the POWDER (W).
Y.
Cut the window with the GLASS CUTTER. take LAMP 5/6 (X).
Y.
Examine the table for a mini-game (Y).
solution (Z).
secure the paper with the TAPE. take the DEFECTIVE LETTER (A).
Go through the back room door.
Place the VALVE on the pipe (B). turn the tables
Remove the puddle with the MOP (C).
Go to the office.
Examine the crate for a mini-game (D).
solution (E).
take the RUNA (F).
Forward.
Place the STARTED DIAGRAM on the fridge for a mini-game (G).
solution (H).
Take the BRA (I) and LAMP 6/6 (J).
Place the PILLS, POWDER, and FIXATIVE on the table (K).
Place the WEIGHT on the scale (L). Measure the pads (M).
Place the pills in the bowl and crush them (N). put them in the solution (O).
Remove the dust with the SCISSORS (P) (Q).
Light the burner (R) with the match (S). put the cap on the vial (T).
Pour the LIQUID (U) into the SOLUTION (V).
Remove the bra cover (W). Pour this into the solution (X).
Take the DEVELOPER (Y).
Try to write on paper (Z).
Put the DEVELOPER on the counter. place the paper on it (A).
remove the cloth; Place the LAMPS on the holder for a mini-game (B).
solution (C).
read the file; take the BOOK (D).
Go to the office.
Chapter 7: The Secret of the Mafia
Place the 2 BOOKS on the shelf for a mini-game (E).
solution (F).
Take the RUNE (G).
Go to the security room.
Place the lamp on the holder for a mini-game (H).
Solution (I): 1, 5, 0, 8, 2, play.
come back twice
open a suitcase; Take the RUNE (J).
Going to the bank
Place the 4 RUNES on the totem pole (K). Talk to the ghost (L).
Go to the basement.
Take the GOLDEN CLOCK WEIGHT (M).
Go to the cabin.
Place the GOLDEN CLOCK WEIGHT on the clock (N).
Examine the safe for a mini-game (O).
solution (P).
Open the safe.
take the CORINGA. Read the note (Q).
Get in the Salon.
Talk to the bishop (R). You will receive a punch card.
Forward.
Insert the PUNCH CARD into the device (S).
open door; Click on the US controls (T).
take the car (U).
Place the FUNNEL on the generator (V). use a gas bottle.
Turn the handle.
Meet the BASKET (W).
Place the BASKET on the rope stand (X).
Put the stones in the basket (Y).
Go up the stairs (Z).
Take the KEY (A).
Put the KEY in your pocket. Take the crowbar and CHISEL (B).
Put the LEVER on the controls. drag (C).
Place the CHISEL on the hook (D). hit him with the rock (E).
Forward.
take the DOG OPENER (F).
Place the JOKER on the door for a mini-game (G).
solution (H).
Go through the door.
take the EMPTY KETTLE (I) and CAR (J).
Cut the ropes with the KNIFE (K).
Chapter 8: Saving the Children
Look at the square (L).
Examine the briefcase for a mini-game (M).
solution (N).
Examine the briefcase (O).
Go down, then right.
Play the mini game.
Solution (P): Left, Right, Left, Left, Right, Center.
Take the KNIFE (Q) and MOSAIC PIECE (R).
Go to the Abandoned Station.
Use the KNIFE on the door (S).
Play HOS (1-7).
receive a CUBE.
Place the MOSAIC PIECE for a mini-game (T).
solution (U).
Take the COIN (V).
Go to the port.
Place the CUBE on the stand for a mini-game (W).
solution (X).
No trailer in between.
Open the door (Y). Place the kettle on the sink to get the kettle (Z).
Open the tank (A). Take the COIN (B).
Place the WATER BOTTLE on the burner. press the button (C).
Take the KETTLE.
Open the curtain (D).
Game HOS (1-8).
received in the VALVE.
Open the fridge. Open the bottle with the DOG OPENER (E).
Take the dog food.
Y.
Use the VALVE on the faucet (F). take the barrel (G).
Ve al Hangar.
Place the BARREL next to the ladder (H).
Take the TIRE LEVER (I).
Y.
Use TIRES on the trailer. Take the CHAIN (J).
Go to the children in the container.
Put the DOG FOOD in the bowl (K).
Use the CHAIN on the hammer (L).
Throw the STONES (M) into the handle (N). take the hood
Pour a kettle of hot water over the ice; Take the CAR (O).
Leave the port.
open the box; Place the 3 CARS on the stand for a mini-game (P).
solution (Q).
Take the COIN (R).
Go to the trailer.
Put the HANDLE on the hatch (S). turn the knobs.
Press the VALVE (T).
Place the VALVE on the cabinet for a mini-game (U).
Solution (V): Ax2, B, A, Bx4, A.
take the COIN (W).
Ve al Hangar.
Place the 4 COINS in the box for a mini-game (X).
Solution (Y): BI, ID, KF, FB, IB, FB, AE, EJ, CG, AE, CJ, JE, CJ.
Take the KEY (Z).
Go to the children in the container.
Use the KEY on the door (A).
Congratulations! You have completed New York: Secrets of the Mob!
FAQs
Is New York Mystery free? ›
New York Mysteries: The Outbreak (free to play)
Is there a New York Mysteries 5? ›Amazon.com: Amazing Hidden Object Games: New York Mysteries - 5 Game Pack, PC DVD with Digital Download Codes : Video Games.
Can you play NYT games for free? ›If you do not have a New York Times Games subscription, you can still access: The Mini crossword in The Crossword app. Three archive crossword puzzles updated weekly online. Sudoku.
Where is the Mystery Mansion in NYC? ›Location | 351 Riverside Drive, New York, New York |
Coordinates | 40°48′11″N 73°58′9.5″W |
Built | 1907 |
Architect | William Burnett Tuthill |
Significant dates |
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...
Queens of Mystery | |
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Written by | Julian Unthank Matthew Thomas |
Directed by | Ian Emes |
There are two seasons of Queens of Mystery.
Is Queens of mystery a book series? ›The Lindsay Gordon novels are the series that set internationally bestselling writer Val McDermid on the path to becoming the world-class crime writer she is today, collected into three volumes and now available as Grove Press paperbacks for the first time.
How do I get NYTimes for free? ›Click New York Times Online (In-Library Access) or go to nytimes.com. Click Log In and then Sign Up to create an account with your email address, or log in if you already have an account. Click through 11+ articles during your session to ensure you do not reach the New York Times pay wall.
Can you read NYTimes without subscription? ›Fortunately, there are a few different subscription plans, and some can be quite affordable. Additionally, the NYT website offers a few sections you can browse for free without paying anything at all. These are usually reserved for the most important global news.
How much does NYT All Digital Access cost? ›All Access
Billed $25 $6 every 4 weeks for the first year. Cancel or pause anytime. News. Understand the world with original reporting from 1,700 journalists.
Where are the hidden gems in NYC? ›
- Experience the Whispering Gallery in Grand Central Station.
- Visit the Secret Garden of Rockefeller Center.
- Touch the Original Berlin Wall.
- Walk Through New York's Glass Waterfall Tunnel.
- Get a Glimpse Into the Past at the Stone Street.
The Lent-Riker-Smith Homestead — 78-03 19th Rd, Flushing, NY 11370. The Lent-Riker-Smith Homestead is the oldest house in NYC. The homestead, which is located in Queens, is still used as a private dwelling. It was initially built as a one-room farmhouse by Abraham Riker in 1654.
Who has the biggest house in New York? ›Warburg House (Jewish Museum of New York) – 82,000 square feet. C. P. H. Gilbert designed this house for Felix Warburg, a German-born banker, in 1908, and it has remained the largest mansion in Manhattan for over a hundred years.
What is the newest hallmark mystery? ›The first 2023 Hallmark Movies & Mysteries Premiere
Get ready for an all-new mystery movie "Curious Caterer: Grilling Season" starring Nikki DeLoach and Andrew Walker. The second movie in the series will premiere on Sunday, February 5 at 7/6c.
Jesse Metcalfe returns in an all-new Martha's Vineyard mystery movie in 2021! Jesse Metcalfe and Sarah Lind share a behind the scenes look at "Ships in the… Night: A Martha's Vineyard Mystery." Watch a preview for "Ships in the Night: A Martha's Vineyard Mystery" starring… Jesse Metcalfe and Sarah Lind.
Why did the lead actress change in Queens of Mystery? ›Olivia Vinall played detective Matilda Stone in the first season, but will be replaced by Florence Hall in the second due to a scheduling conflict.
How many A to Z mysteries are there? ›The A to Z Mysteries Series features 26 books, one for each letter of the alphabet! Roll over teach book cover below to see them magnified and read a bit about each story.
Are mystery books still popular? ›For superfans, it's no mystery that the mystery and thriller genre is the second most popular book genre in the publishing world.
Who is the detective with 3 aunts? ›English Detective Sgt. Matilda Stone probes mysteries assisted by her three crime-writing aunts Beth, Cat and Jane Stone.
Which James Patterson books are not part of a series? ›- Blowback. Published: 09 / 12 / 2022. ...
- The Ninth Month. Published: 08 / 23 / 2022. ...
- Death of the Black Widow. Published: 04 / 19 / 2022. ...
- The President's Daughter. Published: 06 / 07 / 2021. ...
- The Thomas Berryman Number. Published: 02 / 24 / 2015. ...
- Season of the Machete. Published: 06 / 01 / 2006. ...
- The Midnight Club. ...
- Hide and Seek.
Why did they replace Matilda on Queens of Mystery? ›
Olivia Vinall played detective Matilda Stone in the first season, but will be replaced by Florence Hall (The Princess Switch: Switched Again, Jonathan Creek) in the second due to a scheduling conflict.
How many books are there in the Roman Mysteries series? ›The Roman Mysteries is a series of historical novels for children by Caroline Lawrence. The first book, The Thieves of Ostia, was published in 2001, finishing with The Man from Pomegranate Street, published in 2009, and totaling 17 novels, plus a number of "mini-mysteries", spinoffs, and companion titles.